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enough said, your review on ww2 online is completely screwed. learnt to play newb before writing shit reviews secondly, this website is worse than ww2online, write some proper reviews next time, an

2.
(Comments)
...QFE... I promised my friends all accounts if this game comes out. We already have plans for it. Please complete it. We\'ve been messing with the combat sim for the game and love it dearly. Th...

3.
(Comments)
Your EQ2 statement gets completely thrown out the window for simply putting the letters WoW into it.

4.
(Comments)
What\'s D&D:Online got to do with NWN/NWN2 other than both games were [I]published[/I] by Atari? Completely different developers. And MXO had flopped and entered mediocrity long before SOE got inv

5. MMOG Voice Chat: Do you hear what I hear?
(Articles/Musketeer Opinions)
... It would appear the whole purpose, of this add-on, is to bring added value and "voluntarily" complete your immersion into their virtual world. The amount of auditory features futur...

6. Interview with Jason Faller on: Saga
(Articles/Interviews and News)
... as its revenue) at an astounding rate considering this is just Beta. We still have a way to go in terms of completed game content and are still adding to the feature set, so we'll be in Beta for a wh...

7. Top 10 MMORPG Busts of ALL-TIME!
(Articles/Musketeer Opinions)
...ffected PvP crowd that games such as EQ and UO were actively seeking to dismiss, however broken promises, incomplete game world features and faulty mechanics destroyed its street cred with the North A...

8. Warhammer Online: Zone Overview - High Pass
(Archived/Articles/Interviews and News)
Well I gathered up some information on the sites and sounds that will be available within Mythics new MMORPG Warhammer Online: Age of Reckoning. The hype surrounding this game is extensive and with s

9. So you wanna be a MMOG Developer
(Archived/Articles/Interviews and News)
...ssively Multiplayer Development Platform is now commercially available for licensing. The Chaos Engine is a complete integrated platform for the efficient development of MMORPG`s or massively-multipla...

10. Interview with Rich Woods and Flavien Brebion on "Infinity"
(Archived/Articles/Interviews and News)
Space... its big... its dark... its about to get a major makeover. Flavien Brebion and Co. have taken an independent thought and begun the creation of innovative MMOG. Borrowing storyline elemen

11. Review: Fantasy Flight Games' Descent
(Archived/Articles/Riveting Reviews)
Descent: Journeys in the Dark is a role-playing based board game which in many ways is similar to Dungeons and Dragons. A product of Fantasy Flight Games, it is a game for 2-5 players with an age rat

12. How to Design a Campaign World, Part I
(Archived/Articles/Musketeer Opinions)
Many DMs dream of designing their own campaign world. Some get started and come up with a great product. Others get started and stop almost as quickly because it's "just not working," or

13. Interview with David Perry on "2Moons"
(Archived/Articles/Interviews and News)
2Moons is an upcoming MMO that succinctly sums up its premise as: "No mercy for the weak, no pity for the dying, no tears for the slain" Despite his busy schedule I got a cha

14. Review: Complete Mage
(Archived/Articles/Riveting Reviews)
As with the other books in the Complete line the Complete Mage gives arcane casters a big boost in versatility and power. I believe this was needed, seeing how some other classes already have their C

15. Basic Guide to Tabletop Gaming: Player's Handbook
(Archived/Articles/Musketeer Opinions)
In our first guide, BGtTG : Environment, we explained how the physical environment could influence the role playing atmosphere. Today we will explain the player's role in making a fun environment

16. Building a D&D NPC
(Archived/Articles/Musketeer Opinions)
My current campaign has the party in the Silver Marches of Faerun, traveling to Silverymoon. I've introduced a couple of plot lines for antagonists including a dread necromancer with an army of un

17. Basic Guide to Tabletop Gaming: Environment.
(Archived/Articles/Musketeer Opinions)
The environment in which the game is played is a very important, and often overlooked, aspect of the game. 

18. Interview with Paul Whipp on "Fury"
(Archived/Articles/Interviews and News)
Fury is a new style of MMO that will throw this gaming generation for a loop. Fury has been compared to Guild Wars more times than I can count (and I have ten fingers and toes!). With a game like this

19. Walkthroughs and Reading
(Archived/Articles/Musketeer Opinions)
...uide is cheating or not. Certainly for some of the larger games, the guides are the only way to be sure you complete 100%. Whether it's cheating or not is a debate for another day. From the Ferret...

20. PAX - Penny Arcade Expo
(Archived/Articles/Interviews and News)
Going to the Penny Arcade Expo: I have never in the past had the time or green to role out to a game expo of any kind. This year however I had the time and money right on time for the PAX (Penny Arcad

21. Top 10 FPS/Shooter Songs
(Archived/Articles/Musketeer Opinions)
So i was playing BattleField 2 last night and as I watching myself getting slaughtered, I began to think what the hell was going on? Was I shooting less accurately? Was I getting spawn camped? Negativ

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