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1.
(Comments)
...t night. Yes Atari put out the game, but if you have played it or even read the back you would see the words Forgotten Realms on it. You didn’t find it weird to go into the Underdark in NWN. All of wh...

2. World War 2: Online... Redux Part 1
(Articles/Musketeer Opinions)
...nd, as a testament for their opinions. The Top 10 Bust list had long died out and the post was mostly forgotten. Fast Forward to August 26th, when I returned home to see my comment list bombard...

3. Top 10 MMORPG Busts of ALL-TIME!
(Articles/Musketeer Opinions)
...s not the best idea when you don't think of the longterm ramifications, e.g. using the world of Eberron when Forgotten Realms has such an established and faithful following. Turbine's choice to use th...

4. How to Design a Campaign World, Part II
(Archived/Articles/Musketeer Opinions)
In Part I, I discussed the four important aspects that must be present to be successful: concept, scope, time, and goals. These aspects aren't just germaine to designing campaign worlds, but to an

5. Building a D&D NPC
(Archived/Articles/Musketeer Opinions)
My current campaign has the party in the Silver Marches of Faerun, traveling to Silverymoon. I've introduced a couple of plot lines for antagonists including a dread necromancer with an army of un

6. Review: Dragons of Faerun
(Archived/Articles/Riveting Reviews)
As a DM, I like the Faerun setting a great deal. There is a great deal of diversity, a large amount of background information both in books and online, and it is a high magic setting, which gives good

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