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1.
How to Design a Campaign World, Part I
(Archived/Articles/Musketeer Opinions)
Many DMs dream of designing their own campaign world. Some get started and come up with a great product. Others get started and stop almost as quickly because it's "just not working," or
2.
Review: Cityscape
(Archived/Articles/Riveting Reviews)
Travis gives a snapshot review of the new
WotC
title, Cityscape. Here's what he has to say: This book is the best source for creating a city from the ground up. If there was a factor that n
3.
Review: Complete Mage
(Archived/Articles/Riveting Reviews)
As with the other books in the Complete line the Complete Mage gives arcane casters a big boost in versatility and power. I believe this was needed, seeing how some other classes already have their C
4.
Review: Dragon Magic
(Archived/Articles/Riveting Reviews)
Dragon magic introduces us to many new ways to uses dragons in the game as well as dragon spawns. Some of these new ways include changes to a dragon’s breath weapon, new effects for fear c
5.
Review: Tome of Battle
(Archived/Articles/Riveting Reviews)
Tome of Battle: The Book of Nine Swords Chapter one introduces 3 new character classes to us: the crusader, sword sage and war blade. Of these three classes my favorite was the sword sage, who g
6.
PAX - Penny Arcade Expo
(Archived/Articles/Interviews and News)
Going to the Penny Arcade Expo: I have never in the past had the time or green to role out to a game expo of any kind. This year however I had the time and money right on time for the PAX (Penny Arcad
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