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campaign
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1.
Interview with BtRL Team on Battlestar Galactica: Beyond the Red Line
(Archived/Articles/Interviews and News)
Battlestar Galactica, I love it, however the new rendition which will conclude its run next year elicits strong feelings one way or another. However I am a gamer and this is my search to find a
2.
How to Design a Campaign World, Part II
(Archived/Articles/Musketeer Opinions)
...sent to be successful: concept, scope, time, and goals. These aspects aren't just germaine to designing
campaign
worlds, but to any successful project, be it writing a poem, building an addition t...
3.
How to Design a Campaign World, Part I
(Archived/Articles/Musketeer Opinions)
Many DMs dream of designing their own
campaign
world. Some get started and come up with a great product. Others get started and stop almost as quickly because it's "just not working," or
4.
Interview with John DiCamillo on "Starshatter: The Gathering Storm"
(Archived/Articles/Interviews and News)
The slow death of the space-sim genre has been pushed back a little farther with an update to the venerable game StarShatter. Why the Space-Sim genre is nearly extinct at all is another story, How
5.
Review: Cityscape
(Archived/Articles/Riveting Reviews)
Travis gives a snapshot review of the new WotC title, Cityscape. Here's what he has to say: This book is the best source for creating a city from the ground up. If there was a factor that n
6.
Basic Guide to Tabletop Gaming: Player's Handbook
(Archived/Articles/Musketeer Opinions)
In our first guide, BGtTG : Environment, we explained how the physical environment could influence the role playing atmosphere. Today we will explain the player's role in making a fun environment
7.
Building a D&D NPC
(Archived/Articles/Musketeer Opinions)
My current
campaign
has the party in the Silver Marches of Faerun, traveling to Silverymoon. I've introduced a couple of plot lines for antagonists including a dread necromancer with an army of un
8.
Review: Dragon Magic
(Archived/Articles/Riveting Reviews)
Dragon magic introduces us to many new ways to uses dragons in the game as well as dragon spawns. Some of these new ways include changes to a dragon’s breath weapon, new effects for fear c
9.
Review: Dragons of Faerun
(Archived/Articles/Riveting Reviews)
As a DM, I like the Faerun setting a great deal. There is a great deal of diversity, a large amount of background information both in books and online, and it is a high magic setting, which gives good
10.
Dr. Sho'Nuff
(Archived/Articles/Musketeer Opinions)
The year was approximately 1990 or so and this new RPG was being release from FASA Corp. FASA Corp. was renowned for for releasing Battletech and its RPG addon MechWarrior many nights, and 85 tonne Ba
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