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Article: How to Design a Campaign World, Part I
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Toothpick the Ferret
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« on: February 06, 2007, 05:31:37 PM »

Article: How to Design a Campaign World, Part I

Many DMs dream of designing their own campaign world. Some get started and come up with a great product. Others get started and stop almost as quickly because it's "just not working," or it's "too much work." Toothpick the Ferret is in the process of designing a new campaign world and takes a look at the process he's using to make it happen in this multi-part series.

 
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Toothpick, Musketeer Extraordinaire
Wielder of the Mithril Toothpick
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