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In July I posted a blog entry on "The Top 10 Biggest MMORPG Busts". For the most part people either agreed with the list or tried (vainly) to disagree. For the most part the rebuttals were either asinine or juvenile; however, a FEW posters gave articulate reasons for why their game did not deserve to be on the list.
While I wasn't moved by their arguments I let the comments stand, as a testament for their opinions.
The Top 10 Bust list had long died out and the post was mostly forgotten. Fast Forward to August 26th, when I returned home to see my comment list bombarded by angry (and apparently organized, gotta love 'dedicated' players) WW2OL players.
The majority of the posters were not persuasive in their entreaties to change my mind, the bulk of "veteran" players resorting to the standard name calling, and internet e-peen insults that brought back the warm and fuzzy feelings of my UO PK days.
I thought that some posters had decent points, however the majority of the WW2OL commenting community had the mentality of Neanderthals. Their arguments basically included STFU and stop listing their game as a 10 bust. A few enlightened posters gave me a "better" view of my "erroneous" review.
The WW2OL "enlightened" vets stated, the game is HARD as HELL, its UNFORGIVING
as HELL and unless you plan on spending HELLish Chinese Farmer hours learning its various nuances and subtleties, that you will never learn to play the game effectively.
After that it devolved into the standard, I suck, ya da ya da ya da.
I downloaded the WW2OL: BGE client and returned to the game I left like gangbusters in 2001.
I studiously spent 3 hours going through the training website and reading various FAQ forum postings on the http://www.battlegroundeurope.com forums.
I installed the client and loaded the "dedicated" WW2OL training server, in order to "learn the basics".
Thus far, I am not impressed. While the training server is a nice touch and training classes are regularly scheduled. WW2OL is not a FUN game. My experiences in training (where death and dismemberment doesn't affect your global score) showed me the same crappy graphics, atrocious (read: realistic) gameplay, and a learning curve that would make Mt. Everest proud. This would all be acceptable if the game had a fun and enjoyable atmosphere that could capture my interest (or that of any other standard MMOG player). Instead I found the same rehash of why I quit to begin with: run to X location, stick to cover and buildings, use binoculars to seek out snipers and targets of opportunity, get blown up by some dude in a tank.
In my PRELIMINARY opinion, this is a ULTRA NICHE game. I will continue to work my way through the 14 day trial, in order to see if my feelings change. On the plus side the one commander I met was pleasant and tried to be helpful.
Lets see what the rest of the next week holds as The Game Musketeers do: World War 2: Online - Battleground Europe.
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